LÖVE
LÖVE is a free, open-source framework for making 2D games in Lua. I have used it since 2020 for games, simulations, interactive art, and as a way to explore graphics more deeply.
This page collects that growing body of work: projects, tutorials, and programming notes.
Simulations & games
- — Neoboids - Simulation of Boids is on Github
- — Recursive Subdivision Of Curves
- — Terrain Generation with Simplex Noise
- — Matrix Rain Simulation
- — Polar Perlin Noise Loops Simulation
- — Snowflakes Simulation in LÖVE 2D
- — Using luafilesystem native library in love2d
- — Flocking Simulation of Boids in LÖVE 2D
- — Circle Packing Simulation in LÖVE 2D
- — Maurer Rose Simulation in LÖVE 2D
- — Metaballs Simulation in LÖVE 2D
- — Falling Sand Simulation in LÖVE 2D